
Category: Mobile Ads
Posted Date:
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This is why we can’t have nice things
Recently, a friend of ours at the Haas School of Business asked us to review a case study he was preparing to analyze the poor level of profits that handset makers suffer.…
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Is Funding a Game Possible?
Two of our favorite topics for posts lately have been about video games and venture capital funding cycles. In this post we are going to combine those two. Lately we have taken to…
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CES without the Selfie Sticks: The Affiliate Summit
I spent the day at the affiliate marketing summit in Las Vegas. This industry was once known as the center of spam. It still draws people pitching nutritional supplements and payday loans,…
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Mobile Gaming’s Giant Treadmill
I find that I have been having the same conversation about mobile gaming repeatedly, with a number of different people. Usually, that’s a signal that I should publish something. Ben Thompson’s post…
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Coming of age in mobile. Yahoo buys Flurry
I wanted to comment briefly on the news that Yahoo! has acquired Flurry. This a turning point, or a milestone. A marker of some sort. The End of the Beginning of Mobile,…
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MWC 2014: The Times they are Changing – Recap
Before the show, I posted that the nature of MWC has changed a lot over the years. This used to be a show solely focused on selling heavy iron networking equipment, system…
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Turning to China – The Conglomeratization of US Internet Companies
There has been a ton of coverage on the Facebook/WhatsApp deal. I have read only a small portion of it, but I would classify much of the reaction as stunned silence. It is…
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Mobile Back-End comes to an End
A few months back I wrote about Facebook’s acquisition of Parse. Parse provided a “Mobile Back-End as a Service” (MBaS), which is an ungainly acronym for what is essentially a cloud-based host for…
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A quick follow-up on mobile advertising
A few weeks back I took a look at the mobile advertising landscape and the future of some of the smaller players in the market. In that piece, I mentioned that we are…